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A list of Fungus (http://fungusgames.com) demos originally created for the Lab Game Design course held at NABA in 2017/2018.

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Fungus - 3D Demos

This project is a list of Fungus demos originally created for the Lab Game Design course I held at NABA in 2017/2018. Most of the examples have been created on student request or as a solution for some topics raised during lessons.

Note that most of the examples are just prototypes and should not be considered complete products.

Scene List

Fungus Examples

  • 3DTriggers: how to use triggers to activate a Flowchart.
  • BasicFlowchart: a simple example on how to use the dialogue and branching system with a Flowchart.
  • BasicGameObjectControl: how to activate, clone and destroy a gameobject in a scene using a Flowchart.
  • CustomDialoguesAndCharacters: how to use Characters and custom Dialogs.
  • ViewAndParrallax: how to use views and the Parallax effect.

About

Demos created by Marco Secchi (marcosecchi.it).