Skip to content

matzar/DirectX-Shaders

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

DirectX

Please remember to set E12_ImGUI as start up project (Right click E12_ImGUI and then click Set as StartUp Project

You might need to clean and rebuild the solution (Right click Solution 'Shaders' (3 projects)then clickClean SolutionandRebuild Solution`)

Unpolished example of the application using smart pointers can be found in the shared_pointers branch (There's some minor bugs with Terrain Tessellation Example when using shared pointers).

Application description can be found here