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In lameduck mode shutdown jetstream at start, do not leave running du…
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…ring connection drain.

Signed-off-by: Derek Collison <derek@nats.io>
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derekcollison committed Sep 24, 2023
1 parent fe2c116 commit f95ef63
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Showing 3 changed files with 17 additions and 9 deletions.
6 changes: 3 additions & 3 deletions server/jetstream_cluster_3_test.go
Expand Up @@ -3472,13 +3472,13 @@ func TestJetStreamClusterNoR1AssetsDuringLameDuck(t *testing.T) {

// Make sure we do not have any R1 assets placed on the lameduck server.
for s.isRunning() {
s.rnMu.RLock()
s.mu.RLock()
if s.js == nil || s.js.srv == nil || s.js.srv.gacc == nil {
s.rnMu.RUnlock()
s.mu.RUnlock()
break
}
hasAsset := len(s.js.srv.gacc.streams()) > 0
s.rnMu.RUnlock()
s.mu.RUnlock()
if hasAsset {
t.Fatalf("Server had an R1 asset when it should not due to lameduck mode")
}
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9 changes: 5 additions & 4 deletions server/raft.go
Expand Up @@ -588,14 +588,15 @@ func (s *Server) stepdownRaftNodes() {
s.Debugf("Stepping down all leader raft nodes")
}
for _, n := range s.raftNodes {
if n.Leader() {
nodes = append(nodes, n)
}
nodes = append(nodes, n)
}
s.rnMu.RUnlock()

for _, node := range nodes {
node.StepDown()
if node.Leader() {
node.StepDown()
}
node.SetObserver(true)
}
}

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11 changes: 9 additions & 2 deletions server/server.go
Expand Up @@ -2380,7 +2380,7 @@ func (s *Server) Shutdown() {
accRes.Close()
}

// Now check jetstream.
// Now check and shutdown jetstream.
s.shutdownJetStream()

// Now shutdown the nodes
Expand Down Expand Up @@ -3944,7 +3944,8 @@ func (s *Server) isLameDuckMode() bool {
}

// This function will close the client listener then close the clients
// at some interval to avoid a reconnecting storm.
// at some interval to avoid a reconnect storm.
// We will also transfer any raft leaders and shutdown JetStream.
func (s *Server) lameDuckMode() {
s.mu.Lock()
// Check if there is actually anything to do
Expand Down Expand Up @@ -3985,6 +3986,12 @@ func (s *Server) lameDuckMode() {
}
}

// Now check and shutdown jetstream.
s.shutdownJetStream()

// Now shutdown the nodes
s.shutdownRaftNodes()

// Wait for accept loops to be done to make sure that no new
// client can connect
for i := 0; i < expected; i++ {
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