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src: consolidate environment cleanup queue #44379

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3 changes: 3 additions & 0 deletions node.gyp
Expand Up @@ -466,6 +466,7 @@
'src/api/utils.cc',
'src/async_wrap.cc',
'src/cares_wrap.cc',
'src/cleanup_queue.cc',
'src/connect_wrap.cc',
'src/connection_wrap.cc',
'src/debug_utils.cc',
Expand Down Expand Up @@ -567,6 +568,8 @@
'src/base64-inl.h',
'src/callback_queue.h',
'src/callback_queue-inl.h',
'src/cleanup_queue.h',
'src/cleanup_queue-inl.h',
'src/connect_wrap.h',
'src/connection_wrap.h',
'src/debug_utils.h',
Expand Down
2 changes: 1 addition & 1 deletion src/base_object.h
Expand Up @@ -178,7 +178,7 @@ class BaseObject : public MemoryRetainer {
// position of members in memory are predictable. For more information please
// refer to `doc/contributing/node-postmortem-support.md`
friend int GenDebugSymbols();
friend class CleanupHookCallback;
friend class CleanupQueue;
template <typename T, bool kIsWeak>
friend class BaseObjectPtrImpl;

Expand Down
60 changes: 60 additions & 0 deletions src/cleanup_queue-inl.h
@@ -0,0 +1,60 @@
#ifndef SRC_CLEANUP_QUEUE_INL_H_
#define SRC_CLEANUP_QUEUE_INL_H_

#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#include "base_object.h"
#include "cleanup_queue.h"
#include "memory_tracker-inl.h"
#include "util.h"

namespace node {

inline void CleanupQueue::MemoryInfo(MemoryTracker* tracker) const {
ForEachBaseObject([&](BaseObject* obj) {
if (obj->IsDoneInitializing()) tracker->Track(obj);
});
}

inline size_t CleanupQueue::SelfSize() const {
return sizeof(CleanupQueue) +
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cleanup_hooks_.size() * sizeof(CleanupHookCallback);
}

bool CleanupQueue::empty() const {
return cleanup_hooks_.empty();
}

void CleanupQueue::Add(Callback cb, void* arg) {
auto insertion_info = cleanup_hooks_.emplace(
CleanupHookCallback{cb, arg, cleanup_hook_counter_++});
// Make sure there was no existing element with these values.
CHECK_EQ(insertion_info.second, true);
}

void CleanupQueue::Remove(Callback cb, void* arg) {
CleanupHookCallback search{cb, arg, 0};
cleanup_hooks_.erase(search);
}

template <typename T>
void CleanupQueue::ForEachBaseObject(T&& iterator) const {
for (const auto& hook : cleanup_hooks_) {
BaseObject* obj = GetBaseObject(hook);
if (obj != nullptr) iterator(obj);
}
}

BaseObject* CleanupQueue::GetBaseObject(
const CleanupHookCallback& callback) const {
if (callback.fn_ == BaseObject::DeleteMe)
return static_cast<BaseObject*>(callback.arg_);
else
return nullptr;
}

} // namespace node

#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#endif // SRC_CLEANUP_QUEUE_INL_H_
44 changes: 44 additions & 0 deletions src/cleanup_queue.cc
@@ -0,0 +1,44 @@
#include "cleanup_queue.h" // NOLINT(build/include_inline)
#include <vector>
#include "cleanup_queue-inl.h"

namespace node {

void CleanupQueue::Drain() {
// Copy into a vector, since we can't sort an unordered_set in-place.
std::vector<CleanupHookCallback> callbacks(cleanup_hooks_.begin(),
cleanup_hooks_.end());
// We can't erase the copied elements from `cleanup_hooks_` yet, because we
// need to be able to check whether they were un-scheduled by another hook.

std::sort(callbacks.begin(),
callbacks.end(),
[](const CleanupHookCallback& a, const CleanupHookCallback& b) {
// Sort in descending order so that the most recently inserted
// callbacks are run first.
return a.insertion_order_counter_ > b.insertion_order_counter_;
});

for (const CleanupHookCallback& cb : callbacks) {
if (cleanup_hooks_.count(cb) == 0) {
// This hook was removed from the `cleanup_hooks_` set during another
// hook that was run earlier. Nothing to do here.
continue;
}

cb.fn_(cb.arg_);
cleanup_hooks_.erase(cb);
}
}

size_t CleanupQueue::CleanupHookCallback::Hash::operator()(
const CleanupHookCallback& cb) const {
return std::hash<void*>()(cb.arg_);
}

bool CleanupQueue::CleanupHookCallback::Equal::operator()(
const CleanupHookCallback& a, const CleanupHookCallback& b) const {
return a.fn_ == b.fn_ && a.arg_ == b.arg_;
}

} // namespace node
83 changes: 83 additions & 0 deletions src/cleanup_queue.h
@@ -0,0 +1,83 @@
#ifndef SRC_CLEANUP_QUEUE_H_
#define SRC_CLEANUP_QUEUE_H_

#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#include <cstddef>
#include <cstdint>
#include <unordered_set>

#include "memory_tracker.h"

namespace node {

class BaseObject;

class CleanupQueue : public MemoryRetainer {
public:
typedef void (*Callback)(void*);

CleanupQueue() {}

// Not copyable.
CleanupQueue(const CleanupQueue&) = delete;

SET_MEMORY_INFO_NAME(CleanupQueue)
inline void MemoryInfo(node::MemoryTracker* tracker) const override;
inline size_t SelfSize() const override;

inline bool empty() const;

inline void Add(Callback cb, void* arg);
inline void Remove(Callback cb, void* arg);
void Drain();

template <typename T>
inline void ForEachBaseObject(T&& iterator) const;

private:
class CleanupHookCallback {
public:
CleanupHookCallback(Callback fn,
void* arg,
uint64_t insertion_order_counter)
: fn_(fn),
arg_(arg),
insertion_order_counter_(insertion_order_counter) {}

// Only hashes `arg_`, since that is usually enough to identify the hook.
struct Hash {
size_t operator()(const CleanupHookCallback& cb) const;
};

// Compares by `fn_` and `arg_` being equal.
struct Equal {
bool operator()(const CleanupHookCallback& a,
const CleanupHookCallback& b) const;
};

private:
friend class CleanupQueue;
Callback fn_;
void* arg_;

// We keep track of the insertion order for these objects, so that we can
// call the callbacks in reverse order when we are cleaning up.
uint64_t insertion_order_counter_;
};

inline BaseObject* GetBaseObject(const CleanupHookCallback& callback) const;

// Use an unordered_set, so that we have efficient insertion and removal.
std::unordered_set<CleanupHookCallback,
CleanupHookCallback::Hash,
CleanupHookCallback::Equal>
cleanup_hooks_;
uint64_t cleanup_hook_counter_ = 0;
};

} // namespace node

#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

#endif // SRC_CLEANUP_QUEUE_H_
36 changes: 5 additions & 31 deletions src/env-inl.h
Expand Up @@ -780,43 +780,17 @@ inline void Environment::ThrowUVException(int errorno,
UVException(isolate(), errorno, syscall, message, path, dest));
}

void Environment::AddCleanupHook(CleanupCallback fn, void* arg) {
auto insertion_info = cleanup_hooks_.emplace(CleanupHookCallback {
fn, arg, cleanup_hook_counter_++
});
// Make sure there was no existing element with these values.
CHECK_EQ(insertion_info.second, true);
}

void Environment::RemoveCleanupHook(CleanupCallback fn, void* arg) {
CleanupHookCallback search { fn, arg, 0 };
cleanup_hooks_.erase(search);
}

size_t CleanupHookCallback::Hash::operator()(
const CleanupHookCallback& cb) const {
return std::hash<void*>()(cb.arg_);
void Environment::AddCleanupHook(CleanupQueue::Callback fn, void* arg) {
cleanup_queue_.Add(fn, arg);
}

bool CleanupHookCallback::Equal::operator()(
const CleanupHookCallback& a, const CleanupHookCallback& b) const {
return a.fn_ == b.fn_ && a.arg_ == b.arg_;
}

BaseObject* CleanupHookCallback::GetBaseObject() const {
if (fn_ == BaseObject::DeleteMe)
return static_cast<BaseObject*>(arg_);
else
return nullptr;
void Environment::RemoveCleanupHook(CleanupQueue::Callback fn, void* arg) {
cleanup_queue_.Remove(fn, arg);
}

template <typename T>
void Environment::ForEachBaseObject(T&& iterator) {
for (const auto& hook : cleanup_hooks_) {
BaseObject* obj = hook.GetBaseObject();
if (obj != nullptr)
iterator(obj);
}
cleanup_queue_.ForEachBaseObject(std::forward<T>(iterator));
}

void Environment::modify_base_object_count(int64_t delta) {
Expand Down
35 changes: 4 additions & 31 deletions src/env.cc
Expand Up @@ -1000,33 +1000,10 @@ void Environment::RunCleanup() {
bindings_.clear();
CleanupHandles();

while (!cleanup_hooks_.empty() ||
native_immediates_.size() > 0 ||
while (!cleanup_queue_.empty() || native_immediates_.size() > 0 ||
native_immediates_threadsafe_.size() > 0 ||
native_immediates_interrupts_.size() > 0) {
// Copy into a vector, since we can't sort an unordered_set in-place.
std::vector<CleanupHookCallback> callbacks(
cleanup_hooks_.begin(), cleanup_hooks_.end());
// We can't erase the copied elements from `cleanup_hooks_` yet, because we
// need to be able to check whether they were un-scheduled by another hook.

std::sort(callbacks.begin(), callbacks.end(),
[](const CleanupHookCallback& a, const CleanupHookCallback& b) {
// Sort in descending order so that the most recently inserted callbacks
// are run first.
return a.insertion_order_counter_ > b.insertion_order_counter_;
});

for (const CleanupHookCallback& cb : callbacks) {
if (cleanup_hooks_.count(cb) == 0) {
// This hook was removed from the `cleanup_hooks_` set during another
// hook that was run earlier. Nothing to do here.
continue;
}

cb.fn_(cb.arg_);
cleanup_hooks_.erase(cb);
}
cleanup_queue_.Drain();
CleanupHandles();
}

Expand Down Expand Up @@ -1730,10 +1707,6 @@ void Environment::BuildEmbedderGraph(Isolate* isolate,
MemoryTracker tracker(isolate, graph);
Environment* env = static_cast<Environment*>(data);
tracker.Track(env);
env->ForEachBaseObject([&](BaseObject* obj) {
if (obj->IsDoneInitializing())
tracker.Track(obj);
});
}

size_t Environment::NearHeapLimitCallback(void* data,
Expand Down Expand Up @@ -1868,6 +1841,7 @@ inline size_t Environment::SelfSize() const {
// this can be done for common types within the Track* calls automatically
// if a certain scope is entered.
size -= sizeof(async_hooks_);
size -= sizeof(cleanup_queue_);
size -= sizeof(tick_info_);
size -= sizeof(immediate_info_);
return size;
Expand All @@ -1885,8 +1859,7 @@ void Environment::MemoryInfo(MemoryTracker* tracker) const {
tracker->TrackField("should_abort_on_uncaught_toggle",
should_abort_on_uncaught_toggle_);
tracker->TrackField("stream_base_state", stream_base_state_);
tracker->TrackFieldWithSize(
"cleanup_hooks", cleanup_hooks_.size() * sizeof(CleanupHookCallback));
tracker->TrackField("cleanup_queue", cleanup_queue_);
tracker->TrackField("async_hooks", async_hooks_);
tracker->TrackField("immediate_info", immediate_info_);
tracker->TrackField("tick_info", tick_info_);
Expand Down