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Use correct ndll loader path on mac arm64 #1753

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merged 4 commits into from
May 31, 2024

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tobil4sk
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Also requires the same patch in swf: openfl/swf#30

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This is needed to avoid the neko loading error when running lime tools with a native build of neko on arm64 Mac. It shouldn't change anything when running via rosetta. Anything left to do before this can be merged? @player-03

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I tend to avoid merging Mac-related PRs, since I (mostly) don't use Mac. (With the exception of very small PRs that I can verify just by reading the code.)

@joshtynjala joshtynjala merged commit 587de6d into openfl:develop May 31, 2024
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@tobil4sk tobil4sk deleted the fix/mac-arm64-ndll-path branch May 31, 2024 21:41
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3 participants