Skip to content

Issues: overload-development-community/OverloadLevelEditor

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Label
Filter by label
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Milestones
Filter by milestone
Assignee
Filter by who’s assigned
Sort

Issues list

Entities/Light/properties
#47 opened Mar 3, 2021 by Pile-It-On
Lights oriented the wrong way
#28 opened Dec 18, 2020 by CHILLYBUS
Finer segment extrusion control
#25 opened Dec 16, 2020 by CHILLYBUS
Coplanar decal edge clipping
#23 opened Dec 16, 2020 by CHILLYBUS
Expanded decal offset controls
#22 opened Dec 16, 2020 by CHILLYBUS
Increase decal repeat count
#21 opened Dec 16, 2020 by CHILLYBUS
Finer decal rotation controls
#20 opened Dec 16, 2020 by CHILLYBUS
More than two decals per face
#19 opened Dec 16, 2020 by CHILLYBUS
Edge clipping view option
#18 opened Dec 16, 2020 by CHILLYBUS
UV Editor Grid Ends
#17 opened Dec 16, 2020 by CHILLYBUS
Reset marked UV to original
#16 opened Dec 16, 2020 by CHILLYBUS
Save blocks of segments
#15 opened Dec 16, 2020 by CHILLYBUS
Snap-to-line
#13 opened Dec 16, 2020 by CHILLYBUS
Particle effect placement
#12 opened Dec 16, 2020 by CHILLYBUS
GAMETYPE_mode_LEVEL.txt editors enhancement New feature or request
#11 opened Dec 16, 2020 by CHILLYBUS
Allow resizable viewports
#7 opened Dec 16, 2020 by CHILLYBUS
ProTip! Adding no:label will show everything without a label.