Skip to content

pierreguillot/soxel

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

12 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

soxel

The soxel project extends the notion of pixel and voxel to sound spatialization and offers a matrix based spatialization library for Pd. The library needs the spam externals.

Features

Sound Space Synthesis

  • xel.2d.syn.pencil~: The abstraction synthesizes independently the signals of each soxel with one or several sound sources and depending on the coefficients of one or several matrices.

  • xel.2d.syn.brush~: The abstraction synthesizes the signals of the soxels with a sound source depending on coordinates like a brush that automatically erases its previous drawing at each new position.

  • xel.2d.syn.bucket~: The abstraction synthesizes the signals of the soxels with a sound source using variable delay lines without flanging effect. The goal is to create a spatial smudge effect.

  • xel.2d.syn.spray~: The abstraction synthesizes the signals of the soxels with a sound source using a quasi-synchronous granular synthesizer (QSGS). The idea is to create a spatial spray effect.

Sound Space Projection

  • xel.2d.proj.dbap~: The abstraction projects the signals of the soxels onto a set of loudspeakers using distance based amplitude panning (DBAP).

  • xel.2d.proj.wfs~: The abstraction projects the signals of the soxels onto a set of loudspeakers using wave field synthesis (WFS).

Sound Space Transformation

  • xel.2d.fx.eraser~: The abstraction decreases the amplitude of the signals of a set of soxels to erase or to attenuate some parts of the sound space.

  • xel.2d.fx.kernel~: The abstraction applies a kernel on the sound space. Depending on the kernel, the convolution can result a wide range of effects: blur, sharpening, etc.

Sound Space Visualization

  • xel.2d.gui.scope~: The abstraction displays the rms amplitude of the signals of the soxels inside a canvas.

  • xel.2d.gui.meter~: The abstraction displays the contributions of a set of loudspeakers in a space.

Matrix Operations

  • xel.2d.gui.mat: The abstraction displays the coefficients of a matrix inside a canvas and allows to interact with them.

  • xel.2d.mat.random: The abstraction generates a matrix filled with random values. The sum of the absolutes values of the elements equals one. The matrix can be used for kernel filter.

  • xel.2d.mat.blur.box: The abstraction generates a matrix filled with a normalized constant value that equals one over the number of elements. The matrix can be used for kernel filter.

  • xel.2d.mat.blur.gaussian: The abstraction generates a matrix filled with a value generated with the gaussian function. The matrix can be used for kernel filter.

  • xel.2d.mat.fltr.log: The abstraction generates a matrix filled with values generated with the laplacian of gaussian. The matrix can be used for kernel filter.

  • xel.2d.mat.clip: The abstraction clips the values of a matrix.

  • xel.2d.mat.brush: The abstraction applies pattern to a matrices

  • xel.2d.gui.mat.brush: The abstraction facilitates the usage of patterns.

  • xel.2d.mat.history: The abstraction allows to save and to recall an history of matrices of coefficients.

About

Matrix Based Spatialization Library for Pure Data

Topics

Resources

License

Stars

Watchers

Forks

Packages

No packages published