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Only check latencies once every 10 seconds with routeByLatency #2795

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routeByLatency currently checks latencies any time a server returns a MOVED or READONLY reply. When a shard is down, the ClusterClient chooses to issue the request to a random server, which returns a MOVED reply. This causes a state refresh and a latency update on all servers. This can lead to significant ping load to clusters with a large number of clients.

This introduces logic to ping only once every 10 seconds, only performing a latency update on a node during the GC function if the latency was set later than 10 seconds ago.

Fixes #2782

image
Figure: Ping behavior of the client running 21bd40a and a client running this PR. When shards are failed the current cluster client will spam pings while the fixed cluster client will only ping each server once every 10 seconds.

`routeByLatency` currently checks latencies any time a server returns
a MOVED or READONLY reply. When a shard is down, the ClusterClient
chooses to issue the request to a random server, which returns a MOVED
reply. This causes a state refresh and a latency update on all servers.
This can lead to significant ping load to clusters with a large number
of clients.

This introduces logic to ping only once every 10 seconds, only
performing a latency update on a node during the `GC` function if the
latency was set later than 10 seconds ago.

Fixes redis#2782
@justinmir justinmir marked this pull request as ready for review November 10, 2023 19:47
@ofekshenawa
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LGTM!
WDYT about changing Unix() to NanoUnix? To be more precise and to avoid unnecessary loops

@justinmir
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Sure I'll push that change shortly.

@justinmir
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@ofekshenawa PTAL when you get a chance!

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RouteByLatency leads to significant ping load when all servers of a shard are failed
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