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New & Improved Arduino Button Library

by Ted Hayes, from code originally by Alexander Brevig & Tom Igoe
latest revisions by Ricardo Moreno

The Arduino Button library makes it easy to do some very common but rather tedious tasks. Usually when you interact with a button (such as a momentary switch), you mainly want to detect the state change, not just the current state. You have to do something like:

int lastState = 0;

void setup() {
  pinMode (12, INPUT_PULLUP);
}

void loop(){
  // check button debounce
  int currentState = debounce(11);
  if(currentState != lastState){
    // do something
    // check rising or falling edge
    if(currentState == LOW) {
      //button pressed do something
      // startTime = millis()
    } else if(currentState == HIGH) {
      //button released do something
    }
  } else if (currentState == LOW) {
    //check if hold
  } else if (currentState == HIGH) {
    //check doubleclick timer
  }
  lastState = currentState;
}

bool debounce(pin) {
  //debounce code
  return value
}

//add additional button function here

It's not hard, just tedious. And what if you wanted to manage multple buttons? This new and improved Button library makes this much simpler but adds so much more. Now you can do it this way:

Button button(12);

void onPress(Button& b){
  Serial.print("onPress: ");  Serial.println(b.pin);
  // will print out "onPress: 12"
}

void setup(){
  Serial.begin(9600);
  // Assign callback function
  button.pressHandler(onPress);
}

void loop(){
  // update the buttons' internals
  button.process();
}

Features

  • Instance-based design

    Button myButton(11);

  • Automatic pull-up setting

    Button myButton(11, BUTTON_PULLUP_INTERNAL);

  • Simplified state-change detection:

    if(button.isPressed()) ...

  • Callback model

    button.pressHandler(onPress)

  • Built-in debouncing

    // Sets 50ms debounce duration

    Button button = Button(12, BUTTON_PULLUP_INTERNAL, true, 50);

Installing

To install, download the library, extract it to ~/Documents/Arduino/libraries and rename the folder "Button." (Github generates a different name for the zip link.) Restart Arduino if it was already open.

I hope you find this useful! Please report any bugs using the Github issue tracker.

Functions

Constructor - button

Description: Sets the inital state of this button

Syntax

Button myButton(int buttonPin, optional int buttonMode, optional bool debounceMode, optional int debounceDuration);

Arguments

Parameter Description/Value
buttonPin int value - specific Arduino pin connect to the button
buttonMode [optional]
BUTTON_PULLUP_INTERNAL using internal Arduino resistor <default>
BUTTON_PULLUP by extenal resistor
BUTTON_PULLDOWN by extenal resistor
debounceMode [optional] bool true OR false <default=true>
debounceDuration [optional] int timeInMilliseconds <default=20>

Returns: None.

Examples

Button myButton(11);
Button myButton(11, BUTTON_PULLUP_INTERNAL);
Button myButton(11, BUTTON_PULLUP_INTERNAL, true, 50);

pullup

Description: changes the buttonMode

Syntax

myButton.pullup(int buttonMode);

Arguments

Parameter Description/Value
buttonMode BUTTON_PULLUP_INTERNAL using internal Arduino resistor
BUTTON_PULLUP by extenal resistor

Returns: None.

Examples

myButton.pullup(BUTTON_PULLUP);           //assumes external resistor 
myButton.pullup(BUTTON_PULLUP_INTERNAL);

process

Description: read and write states or isse callbacks

Syntax

myButton.process();

Arguments None.

Returns: None.

Examples

myButton.process();

isPressed

Description: returns true if button is pressed

Syntax

myButton.isPressed();

Arguments None.

Returns: bool true or false

Examples

if(myButton.isPressed()){
  //take action
}

wasPressed

Description: returns true if button was pressed some time in the past

Syntax

myButton.wasPressed();

Arguments None.

Returns: bool true or false

Examples

if(myButton.wasPressed()){
  Serial.println("Button was pressed before");
}else{
  Serial.println("Button has not been pressed");
}

stateChanged

*Description: detects a state change in the button

Syntax

myButton.stateChanged();

Arguments None.

Returns: bool true or false

Examples

if(myButton.stateChanged()){
  //take action
}

uniquePress

Description: detects if button is pressed and was not pressed before

Syntax

myButton.uniquePress();

Arguments None.

Returns: bool true or false

Examples

if(myButton.uniquePress()){
  //take action
}

Callbacks

pressHandler, releaseHandler, clickHandler, holdHandler

Description: detects if button is pressed and was not pressed before

Syntax

myButton.pressHandler(functionName);
myButton.releaseHandler(functionName);
myButton.clickHandler(functionName);
myButton.holdHandler(functionName, int milliseconds); 

Arguments

Parameter Description/Value
functionName the name of the function that will be called when true
milliseconds the amount of time in ms to trigger the event

Returns: bool true or false

Examples
// Callback functions
// "Button& b" is a reference to the button that triggered the callback
// This way we can access its information so we know which button it was
void onPress(Button& b){
  // onPress do something
}
void onRelease(Button& b){
  // onRelease do something
}
void onHold(Button& b){
  // onHold do something
}
void onClick(Button& b){
  // onClick do something
}

void setup(){
  Serial.begin(9600);
  Serial.println("Started");
  // Assign callback functions
  myButton.pressHandler(onPress);
  myButton.releaseHandler(onRelease);
  myButton.holdHandler(onHold, 1000); // must be held for at least 1000 ms to trigger
  myButton2.clickHandler(onClick);
}

void loop(){
  // update the buttons' internals
  myButton.process();
  myButton2.process();
}

About

Button library for Arduino.. A fork of Alexander Brevig's Button library for Arduino. Check out the Readme for all the details!

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