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Fix Build::compile_objects deadlock on parallel #829

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merged 1 commit into from
Jul 20, 2023
Merged

Fix Build::compile_objects deadlock on parallel #829

merged 1 commit into from
Jul 20, 2023

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NobodyXu
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@NobodyXu NobodyXu commented Jul 20, 2023

jobserver::Client::acquire may block if there's not enough token.

To avoid blocking, this patch waits for child in a separate thread so that once the old compiler job is done, it may continue spawning new job instead of blocking forever.

This PR also makes sure that the released token is always re-acquired.

`jobserver::Client::acquire` may block if there's not enough token.

To avoid blocking, this patch waits for child in a separate thread so
that once the old compiler job is done, it may continue spawning new
job instead of blocking forever.

Signed-off-by: Jiahao XU <Jiahao_XU@outlook.com>
@NobodyXu
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P.S. This could be much easier if stdlib provides a simple async runtime.

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Unfortunate, but seems necessary.

@NobodyXu
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NobodyXu commented Jul 20, 2023

Unfortunate, but seems necessary.

Thanks for the review, with this change it still spawns less threads than before, where two threads are spawned for every object.

@thomcc thomcc merged commit c83f5ee into rust-lang:main Jul 20, 2023
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@NobodyXu NobodyXu deleted the fix-compile-objects branch July 20, 2023 14:31
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2 participants