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Migrate playroom internals to TypeScript #313

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Migrates internals to TypeScript. This PR is the first in a series of changes aiming to support Vite. This is the original PR #285, but following Michael suggestion to split up the work.

@TheMightyPenguin TheMightyPenguin requested a review from a team as a code owner January 6, 2024 06:05
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changeset-bot bot commented Jan 6, 2024

🦋 Changeset detected

Latest commit: 4425d38

The changes in this PR will be included in the next version bump.

This PR includes changesets to release 1 package
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playroom Patch

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@TheMightyPenguin
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@michaeltaranto @askoufis breaking down the Vite PR into smaller ones, this migrates files in the src/ folder to TypeScript, still somewhat chunky but should be easier to review as it should maintain the same current Playroom behavior.

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Thanks for splitting out the PR. Just a few comments.

Comment on lines +5 to +6
"main": "utils/index.ts",
"types": "utils/index.ts",
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Do we want to ship typescript as source? The alternative would be a build step. We could just run tsc for now, and graduate to something that offers proper CJS/ESM support later.

import RenderCode from './RenderCode/RenderCode';

interface FrameProps {
themes: Record<string, any>;
components: Array<any>;
FrameComponent: React.ComponentType<{
components: Record<string, ComponentType>;
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Should this be ComponentType<any> so it will accept any component? Leaving out the generic argument results in it defaulting to {}, so only components that don't take any props would be accepted.

scope,
}: {
code: string | undefined;
scope: Record<string, ComponentType>;
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@askoufis askoufis Jan 23, 2024

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I don't think ComponentType is correct here. You can inject whatever you want with scope, a constant, a function, a component, etc. Maybe Record<string, any> would be more appropriate.

@mrm007 mrm007 mentioned this pull request Feb 20, 2024
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2 participants