Skip to content

sno2/apscript

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

40 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

APScript (aps)

A speedy interpreter for the AP Computer Science Principles pseudocode language built in Rust.

Features

  • Robust garbage collector (using gc)
  • Great Specification conformity
  • Beautiful error logging for parsing and runtime errors (using codespan-reporting)
  • Hackable virtual machine design

Usage

The interpreter is patched along with a web playground using Monaco, the text editor that powers VS Code, and term.js, an emulated terminal for the web. The interpreter supports live parse checking and runtime error diagnostics integrated into both the terminal and editor. Furthermore, the playground supports browsing example programs and sharing your programs with anyone in the world!

Language Guide

A brief introductory guide to the language. If you get lost, please file an issue because it is our fault for not explaining it better and others will be confused if you are.

Table of Contents

  1. Comments
  2. Variables
  3. Lists
  4. Conditionals
  5. Loops
  6. I/O

Comments

Comments allow other programmers and yourself to understand code better by including annotations along with the logic. AP's specification did not include a syntax for comments so I implemented Python-style comments which start with a hashtag.

# This is a comment.
# This is another comment.
# Comments do not do anything at runtime.

Tip: Although comments may seem useless, they are extremely important in real-world codebases because it can be nearly impossible to understand what a 100+ line function is doing without any explanation. Even just adding a short explanation above a function will go a long ways towards maintaining an approachable codebase.

Variables

Variables allow you to store data into named locations and can be created using the syntax name <- value.

age <- 20

Variables can be complex expressions like math and follow the order of operations.

age <- 20 + 5 * 2

We will represent the state of the program using tables like this. For example, running the above script will result in a state table with the following data:

Variable Value
age 30

You can also use other variables when assigning to variables.

age <- 20
age <- age + 5
State Value
age (initial) 20
age (final) 25

Text can be assigned to variables as well in the form of strings. Although, the only useful operations you can do with text mostly relate to input/output which will be explained later in the guide.

Anyways, strings start with a double quote and continue until another double quote. Do not include new lines in your strings. All of the text in-between is considered part of the string.

message <- "Hello, world!"
Variable Value
message "Hello, world!"

Lists

Lists allow you to store multiple values in the same data type. You can create lists by inserting comma-separated value expressions between brackets.

ages1 <- [] # creates an empty list
ages2 <- [2, 3, 4]

You can get the number of items in an array by using the LENGTH function:

ages <- [2, 3, 4]
agesLength <- LENGTH(ages)
Variable Value
ages [2, 3, 4]
agesLength 3

In order to get values at specified indexes (positions) in an array, you can use include brackets after an array name. Note that the index of the first value is 1, in contrast to many other programming languages.

ages <- [40, 24, 36]

ages1 <- ages[1]
ages2 <- ages[2]
ages3 <- ages[3]
Variable Value
ages [40, 24, 36]
ages1 40
ages2 24
ages3 36

Also, it is possible to dynamically add items to a list using the APPEND function.

ages <- [60]
APPEND(ages, 5)
APPEND(ages, 10)
APPEND(ages, 8)
APPEND(ages, 16)
State Value
ages (initial) [60]
ages (final) [60, 5, 10, 8, 16]

See the Standard Library reference for information on all of the functions for manipulating lists.

Conditionals

The IF statement can be used to conditionally run a block of statements based on if an expression is true or false.

IF (TRUE) {
  # this code will run because the expression is true
}
# code after here will still run
IF (FALSE) {
  # this code will not run because the expression is false
}
# code after here will still run
age <- 16
IF (age >= 18) {
  #  this code will not run because the expression is false
}
# code after here will still run

IF statements can be combined with a trailing ELSE statement which will only run if the IF statement's expression was false.

age <- 16

IF (age >= 18) {
	# this code will not run
} ELSE {
	# this code will run - the first condition was false
}

Furthermore, ELSE IF statements can be tagged after an IF statement to add extra checks that only take place if the initial IF statement's condition was false.

age <- 16

IF (age >= 18) {
	# this code will not run
} ELSE IF (age >= 13) {
	# this code will run - 1st condition false, 2nd true
} ELSE {
	# this code will not run
}

Loops

The pseudocode includes three different kinds of loops. The most basic loop is the REPEAT n loop which will run the block n times.

foo <- []
REPEAT 5 TIMES {
  APPEND(foo, 1)
}
State Value
foo (initial) []
foo (final) [1, 1, 1, 1, 1]

Another form of loop is the REPEAT UNTIL loop which will run the associated block until the condition is true. This can be especially useful when you are validating input from a user.

# Build a list of five 10's
list <- []
REPEAT UNTIL (LENGTH(list) = 5) {
	APPEND(list, 10)
}
State Value
list (initial) []
list (final) [10, 10, 10, 10, 10]

The most niche loop availabe is the FOR EACH loop. This allows you to easily iterate through the items of a list. For example, let's create a list of ages and output the predicted age in a year.

ages <- [15, 20, 23]
predictedAges <- []

FOR EACH age IN ages {
	APPEND(predictedAges, age + 1)
}
Variable Value
predictedAges [16, 21, 24]

I/O

I/O stands for input/output, or methods that the outside parts can interact with your program. You can interact with your program using the console.

The DISPLAY function is used to log out to the console.

DISPLAY(5)
5

You can also pass in string arguments and it will log them out with spaces in between.

DISPLAY(6, 8)
6 8

Furthermore, strings can be used to log text to the console.

DISPLAY("Hello user!")
DISPLAY("How are you?")
Hello user!
How are you?

The INPUT function can be used to get input from the user. The same sort of arguments can be passed to the function and logged before the input is asked for. Also, the program will pause until the user enters input.

INPUT("What is your name?")
What is your name? [waits for input]

INPUT will return a string that you can use in other INPUT and DISPLAY calls later.

favColor <- INPUT("What is your favorite color?")
DISPLAY("Woah! My favorite color is", favColor, "too!")

What is your favorite color? blue
Woah! My favorite color is blue too!

INPUT will return a number if the user entered in a valid number.

age <- INPUT("What is your age?")
DISPLAY("Well, you will be", age + 1, "next year!")
What is your age? 15
Well, you will be 16 next year!

Standard Library

The standard library as specified by the AP Computer Science Principles Pseudocode Exam Reference Sheet.

LENGTH(list)

Returns the number of items in list.

ages <- [16, 24, 3]
agesLength <- LENGTH(ages)
Variable Value
ages [16, 24, 3]
agesLength 3

INSERT(list, i, value)

Any values in list at indices greater than or equal to i are shifted to the right. The length of list is increased by 1, and value is placed at index i in list.

ages <- [100, 200, 300]
INSERT(ages, 1, 6)
Variable Value
ages (initial) [100, 200, 300]
ages (final) [100, 6, 200, 300]

APPEND(list, value)

The length of list is increased by 1, and value is placed at the end of list.

REMOVE(list, i)

Removes the item at index i in list and shifts to the left any values at indices greater than i. The length of list is decreased by 1.

DISPLAY(value1, ...)

Writes all of the given arguments to the console separated by spaces.

INPUT(hint1, ...)

Writes all of the given arguments to the console separated by spaces in the same format of DISPLAY. After that, it waits for input and returns the parsed input. If the returned input is a number, then it parses the number and returns it. Otherwise, it returns the input as a string.

fav <- INPUT("What's your favorite color?")
DISPLAY("Cool! My favorite color is", fav, "too!")
$ aps run [myfile.aps]
  What's your favorite color? [input: blue]
  Cool! My favorite color is blue too!

Note: All of the builtins are standalone function pointers wrapped as values in the interpreter. You can view the source of any of them in src/stdlib.rs and add your own builtins by appending them to the scope of VM.

Notes

  • FOR EACH _ IN _ only goes through indices that were present at the start of the block. It does not, for example, go on forever if you were to append items to the list in the middle of the loop because it uses a cached length of the array. If the array had a few items removed while iterating, then the loop will simply terminate silently.

License

aps is licensed under the MIT License.

About

An interpreter for the AP CS Principles Pseudocode Language

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published