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Fungus v3.13.7

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@stevehalliwell stevehalliwell released this 26 Jun 20:56
· 2 commits to master since this release

Fixed

  • Add missing VariableDrawer for ObjectVariable. Thanks to CG-Tespy.
  • Fix double duplication of blocks in flowchart window. Thanks to ongjinwen.
  • Dialog ClickAnywhere not supports ignore click delay. Thanks to breadnone.
  • SetNextLineFlag only flags if Dialog is actually active/writing. Thanks to breadnone.
  • TextAdapter with TMPro, now forces mesh update on text change. Fixes cases where a Say/Writer would expect RevealedCharacters to be current but would be previous frame stale value.
  • Camera Fade clears local callback before execution, fixes #973.
  • Force portraits undimmed on change sprite.
  • Correct CommandList focus and selection when adding a new command. Thanks to Arylos07.

Changed

  • Block will LogError when an exception is caught from a Command being Executed.
  • WriterAudio.GetSecondsRemaining reports 0 if not playing. Thanks to KVinS.
  • Add special case that skips variation logic for sequences that contains no elements, making no change.
  • Add NotifyEnd to Writer WaitForInputAndClear logic. Thanks to wolfrug.
  • Drag event handlers now only trigger from direct drags, not just movement. Thanks to CG-Tespy.
  • NarrativeLogMenu can limit the length of it's output, quick fix for narrative logs that would overflow the max ushort vert limit. Thanks to breadnone.