A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
-
Updated
May 9, 2024 - Python
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
Add a description, image, and links to the 4dgs topic page so that developers can more easily learn about it.
To associate your repository with the 4dgs topic, visit your repo's landing page and select "manage topics."