Integrate Bullet Physics and V-HACD into jMonkeyEngine projects. (code has New BSD license)
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Updated
May 22, 2024 - Java
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects. (code has New BSD license)
A JNI interface to Bullet Physics and V-HACD
The JBullet implementation used in jMonkeyEngine3.
Editing tool to create collision bodies for your 2D sprites
A RemoteTransform2D-like node that remotes single or multiple CollisionShape2Ds
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