🔴🔵 Connect Four game in JS + Canvas
-
Updated
Apr 11, 2024 - TypeScript
🔴🔵 Connect Four game in JS + Canvas
AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm" by DeepMind.
🎮 It is a two-player connection game in which the players first choose a color and then take turns dropping one colored disc from the top into a seven-column, six-row vertically suspended grid. The pieces fall straight down, occupying the lowest available space within the column, user wins by forming row of four of same color
Board Game Reinforcement Learning using AlphaZero method. including Makhos (Thai Checkers), Reversi, Connect Four, Tic-tac-toe game rules
The slickest way to get 4-in-a-row, written using HTML5, JS, and Mithril (like React). Features an AI player, online multiplayer capability, and a smooth user interface
An optimised Connect4 game implementation on Solidity
Chat bot that plays Connect Four with you
Training different types of Artificial Neural Networks in the game of Connect Four.
Connect Four using MiniMax Alpha-Beta Pruning
Minimax and Alpha-Beta Pruning implementations in JavaScript
board games for your terminal!
Vanilla js connect four with es6 class syntax, written in modular form
Connect Four game written in Pygame
Connect Four game created using Pixi.js and TypeScript.
Connect 4 game with ReactJS
Connect4 by Simon Foster. A personal project to learn how to create a Connect4 clone. Currently a Console App but I will extend into winforms, mobile apps and other things as I think of them.
Connect-Four implementation for the Mini Micro
Connect 4 implementation as a Rust game for terminal
Add a description, image, and links to the connect-four topic page so that developers can more easily learn about it.
To associate your repository with the connect-four topic, visit your repo's landing page and select "manage topics."