An open source re-implementation of RollerCoaster Tycoon 2 🎢
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Updated
May 11, 2024 - C++
An open source re-implementation of RollerCoaster Tycoon 2 🎢
Free (as in freedom) open source clone of the Age of Empires II engine 🚀
State Management and Multiplayer Networking for Turn-Based Games
TrinityCore Open Source MMO Framework (master = 10.2.7.54630, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.54027)
Distributed server for social and realtime games and apps.
A Curated List of Multiplayer Game Network Programming Resources
Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes
⚔ Multiplayer Framework for Node.js
PartyKit simplifies developing multiplayer applications
The multiplayer game engine
🌀 Browse the web from a browser you run on a server, rather than on your local device. Lightweight virtual browser. For security, privacy and more! By https://github.com/dosyago
Third-person Survival Game for Unreal Engine (Sample Project)
Liveblocks is a platform to ship collaborative features like comments, notifications, text editors in minutes instead of months.
Flexible, extensible, and scalable video game matchmaking.
Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
A retro multiplayer shooter
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
🔩 Open-source solution to deploy, scale, and operate your multiplayer game
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