The "Dungeon" is a tool to gamify classroom content and integrate it into a 2D Rogue-Like role-playing game.
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Updated
May 22, 2024 - Java
The "Dungeon" is a tool to gamify classroom content and integrate it into a 2D Rogue-Like role-playing game.
gbl-uzh is the code repository of the Game-Based Learning project (www.gbl.uzh.ch) developed at the Department of Banking and Finance of the University of Zurich.
StarterJs' Homepage
◺◺◱ Ludic Language Pedagogy Homepage ◱◿◿
Marcello Bozzi Personal Web Site
🕹️🏫 Simple game distribution for schools, dockerized & ready to deploy!
Game Puzzle and Adventure for learn OOP. This game was developed for my Work fo Conclusion of Course (University graduate)
Bachelor's Thesis about Game-Based Learning.
3D Game Prototype
An inclusive Minecraft Education DGBL-environment for learning propositional logic
This software was used to assist students during the escape room activity, as a part of the dynamic.
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