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Jun 21, 2019 - C++
hmd
Here are 31 public repositories matching this topic...
A wrapper of OpenHMD that uses GObject to provide language bindings by GObject introspection
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Jan 27, 2024 - Vala
Omnidirectional Virtual Visual Acuity (OVVA) is a new user-centric VR clarity metric. OVVA measures and compares the virtual visual acuity of the central, focal area of a VR HMD and environments and their degradation in the noncentral areas.
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Apr 14, 2024 - ShaderLab
uVR Model template project
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Feb 2, 2022 - C++
Play SteamVR enabled games with your phone as an HMD
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Sep 9, 2020 - C++
Python implementation of SPAAM (Single point active alignment method) for optical see-through HMD calibration for AR
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Dec 24, 2019 - Python
OpenVR SDK
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Oct 7, 2021 - Kotlin
BrightView project page
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Sep 3, 2018
Development of a Face Tracking Pipeline for lower face tracking RGB HMCs
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Oct 18, 2023 - Python
PowerControl for LighthouseV2 with SteamVR integration
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Oct 28, 2022 - C#
Power management of Valve v2 lighthouses over Bluetooth LE
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Mar 17, 2024 - Python
A tool for PCVR users that creates exe's that launch PCVR games correctly (in VR rather than 2D). Allows Quest users to use many PCVR titles with Virtual Desktop WITHOUT the Oculus app or SteamVR app running, which can greatly improve latency.
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Aug 5, 2023 - C#
Power management of Valve v1 lighthouses over Bluetooth LE
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Nov 14, 2020 - Python
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