3D Procedural Game Engine Using OpenGL
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Updated
May 23, 2024 - C++
3D Procedural Game Engine Using OpenGL
Generating random metro transit maps
A Sketchbook of Generative Art
Procedural generation of metroidvania style maps for Godot .NET.
A worms-inspired artillery game for s&box with randomly generated levels.
An Open Source Voxel RPG
Space-game oriented rendering engine
Multiplayer Hack and Slash game project developed in Unreal Engine 5 using Gameplay Ability System.
Select, generate and play always-unique crosswords
🚀 Fermi Paradox - ludum dare 46 compo entry
Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.
A desktop application for node-based procedural terrain generation.
A C++ library to generate two-dimensional terrain heightmaps for software rendering or video games.
Project for the Integrated Project 1 course at EAFIT. Dungeons & Dragons game generator
backend for Flower Evolver website
Taal is an open-source 3D browser game built with react-three-fiber that aims to combine the strategic depth of games like Anno and Civilization with an infinitely expansive, procedurally generated cubic world.
Post Apocalyptic 2D Turn Based Roguelike Game. Online game using authoritative game server.
A procedurally generated bullet-hell dungeon crawler made in Python using Arcade.
A game I made in 2020. This is a release-only repo. Have fun!
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