Next-Generation Multi-Paradigm Programming Language with Hyper-Fast Compilation Speeds (In development)
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Updated
May 25, 2024 - C++
Next-Generation Multi-Paradigm Programming Language with Hyper-Fast Compilation Speeds (In development)
Procedural equirectangular texture generator
Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
Simple and flexible programming language for applications development
2D vector & raster editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.
A desktop application for node-based procedural terrain generation.
🌄 Infinite background environments for A-Frame in a line of HTML.
Wanna-be Minecraft-like
Your next space adventure awaits in the web browser! CosmosJourneyer is an open-source procedural universe with seamless transitions between space and planet surfaces that makes space exploration accessible for everyone.
Experimental Procedurally Generated C#/Unity/Azure MMO
This is an Unreal Engine 4/5 plugin to generate procedural dungeon.
Fairly readable homoiconic language with primarily value (non-referential) semantics that balances the programmer's productivity with scalability
A collection of awesome Free/Open Source things regarding the SideFx Houdini ecosystem.
Serlio enables the execution of Esri CityEngine CGA rules inside of Autodesk Maya.
Vitruvio brings the powerful ArcGIS CityEngine procedural modeling capabilities to Unreal Engine.
Python bindings for the "Procedural Runtime" (PRT) of CityEngine by Esri.
Use ShaderGraph as a texture creation tool!
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
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