Integrate Bullet Physics and V-HACD into jMonkeyEngine projects. (code has New BSD license)
-
Updated
Jun 5, 2024 - Java
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects. (code has New BSD license)
Game engine playground.
Essential utilities to facilitate creation of projects in Unity
FiveM Animations - Handsup, crossarms, crouch, pointfinger and ragdoll
Esoterica Engine
A ragdoll game that shows use of trigonometry, code optimisation and C# programming.
Kleinschalige Ragdoll & Noorse Boskat-cattery in Arnhem die zich inzet voor het fokken van sociale en gezonde kittens.
A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
Addon turns disconnected player in ragdoll, they can be dragged, painted or removed. If a player connected to server again and ragdoll will still exist, he will appear in place of the ragdoll and it will apply all the previously imposed changes.
Improves the player's ragdolls after death by making them server-side, copying all of the player's parameters to itself before he dies. This addon has a great api for developers, which makes it easy to make add-ons based on it.
TOSBAS Gun Addon for Garry's Mod
Player dead body control after death. (Client-side only)
Custom renderer and physics engine written from scratch in C++/Direct3D 12.
Immersive Audiovisual Performance featuring a duet of a physical dancer and a virtual entity.
From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)
Add a description, image, and links to the ragdoll topic page so that developers can more easily learn about it.
To associate your repository with the ragdoll topic, visit your repo's landing page and select "manage topics."