"Ray Tracing in One Weekend" in Haskell
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Updated
Jun 4, 2024 - Haskell
"Ray Tracing in One Weekend" in Haskell
A multi platform C++ CPU progressive Ray Tracer.
The Blue Brain BioExplorer (BBBE) is a tool for data visualization experts and scientists to extract and analyze scientific data from visualization and interactive exploration
Sauvegarde de tous mes projets 42 finis et évalués
Extensible spacetime agnostic general relativistic ray-tracing (GRRT).
Radar Simulator built with Python and C++
Brief notes on Monte Carlo path tracing, explaining the mathematics behind it so that it can be implemented in any programming language.
A GPU compute shader-based path tracer written using Vulkan
ray tracing in rust following "Ray Tracing in One Weekend"
Fast and minimalist 3D viewer.
The home of the McStas (neutrons) and McXtrace (x-rays) Monte-Carlo ray-tracing instrument simulation codes.
Voxel / ray tracing template for the blog posts.
Personal raytracer to learn C++ and rendering
CUDA based Pathtracing Offline and Realtime Renderer
3D engine with modern graphics
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
Minimal, study project for RayTracing concepts.
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
A program that takes photographs of a virtual world.
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