GTAV > GTASA resource converter. Converts YTD/YDR/YDD/YFT resources to DFF/TXD and generates COL files.
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Updated
Jan 6, 2016 - C++
GTAV > GTASA resource converter. Converts YTD/YDR/YDD/YFT resources to DFF/TXD and generates COL files.
Vice City ported to RW3.7
This is a complete guide on how to install RenderWare Graphics SDK and RenderWare Studio.
RenderWare "Graphics" 3 (3.7.0.2), Windows-PC — Evaluation Edition
Import and export RenderWare animations (.anm) into Blender 3D
RenderWare "Graphics" 3 (3.7.0.2), Windows-PC
RenderWare "Graphics" 3 (3.5), PlayStation 2 — Evaluation Edition
a cli RenderWare tool I made for future purposes to export and convert dff and txd files to targeted compatible file versions
Import and export Shadow the Hedgehog animations (.mtn, .STHanim) into Blender 3D
RenderWare Studio 2.0.1 (July 2004), Windows-PC
Import and export SpongeBob SquarePants: Battle for Bikini Bottom game (and some other Heavy Iron Studios games) animations (.anm) into Blender 3D
Import and export Sonic Heroes Delta Morph animations (.dma) into Blender 3D
Unfinished project to rebuild GTA's graphics engine with advanced rendering techniques
Library to work with RenderWare 3 formats
gta san andreas in minecraft
The standard Qwadro implementation. AFX, AVX, ASX and AUX.
Some cheats for Starsky and Hutch game (2003)
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