Add basic Vehicle(s) Controller(s) by Example(s) For / Using Synty Polygon Battle Royale Asset
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Updated
May 24, 2024 - C#
Add basic Vehicle(s) Controller(s) by Example(s) For / Using Synty Polygon Battle Royale Asset
Extension Method Library For Unity
Easy management of Scoped Registry inside Unity's Package Manager
Distributed server for social and realtime games and apps.
Snap to Grid Tool - A script for easy snapping of object positions and scales to a grid within Unity Editor.
Recyclable ScrollView Infinite on Unity Engine, optimized to handle a large number of elements without compromising performance.
Extension Methods to better build UI through code using Unity UIElements
Add a "Basic HelicopterController" to your Unity projects
Automatic zip file extractor for unity - extracts files on import
Evaluating the impact of curriculum learning on the training process for an intelligent agent in a video game
A sample 2D project for CSSE-4900.
Samples from the slides for CSSE-4900 Game Design, Development, and Tools.
Blank Unity template
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Repository for the v1 of the Votorantim's POC
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A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings, such that it moves realistically.
2D space shooter game
3D Mobile HyperCasual game developed in Unity. Where the user controls a pet character that can move around the environment with jump functionalities, with Selectable skins, Ads Monetization, Unity Analysis, AI character movements. Optimized for iOS and Android Devices.
DevOps utility for the Unity engine to ease the build process for specific platforms.
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