📚 Library of all kind of scripts, snippets & shaders for Unity
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Updated
May 17, 2024 - C#
📚 Library of all kind of scripts, snippets & shaders for Unity
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
Learn how to implement boat physics in Unity
Collection of helpful utilities we use in our Unity projects.
Learn how to make realistic bullets with bullet drop in Unity
Library of reusable Unity-related scripts.
Server side Unity package for project "Universal Controller"
Make UI tabs easily.
A neural network package for C# to be used with standard C# or within Unity (currently under construction and testing done so far was not exhaustive)
"ZeLoot" brings a library that facilitates the use of websocket as a client a unity engine. the library comes as the function to solve the problem of {<!---raw (custom)--->} game server creation and also the easy implementation of the websocket in the unity project. The goal is to avoid using third party libraries and have a 100% raw websocket p…
Adding support for Ruby (Furigana) to Unity TextMeshPro.
A Unity library for jump starting your VR/AR project with Leap Motion integration.
Small repository for my custom library. May contain redundant items which can be manually excluded.
Unity game develop library
AndromedaHelix's library for object oriented programming and video game development using the Unity Engine
Runtime Icon (previews) generation for Unity
Includes classes which add additional functionality to classes such as Vector2 to Unity.
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