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Drivers and libraries for the Xbox Kinect device on WIndows, Linux, and OS X

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==== Building 

- ../autogen.sh
- ./configure
- make
- sudo make install

==== Linux

Should "just work" if you have the following packages installed:

- libusb-1.0-dev
- freeglut3-dev (or whatever freeglut dev package your distro has)

Since there's no udev rules yet, you'll need to run glview as
root. Deal with it.

==== OS X

NOTE: AS OF 2010-11-16, WE HAVE UPDATED THIS PATCH. IF YOU HAVE
ALREADY PATCHED, PLEASE REPATCH AND REINSTALL LIBUSB TO GET OS X
WORKING AT FULL 30FPS.

You will need to pull the libusb-1.0 repo head and patch using the
files in platform/osx/. Just go to the root directory of the cloned
libusb-1.0 repo and run

patch -p1 < [path_to_OpenKinectRepo]/platform/osx/libusb-osx-kinect.diff


Libfreenect is Copyright (C) 2010  Hector Martin "marcan" <hector@marcansoft.com>

This code is licensed to you under the terms of the GNU GPL, version 2 or
version 3; see:
 http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
 http://www.gnu.org/licenses/gpl-3.0.txt

Credits:

Adafruit, for providing the USB logs that I used to work out the initialization
sequence and data format.

bushing, for trying to provide USB logs, although he got preempted by Adafruit ;)

A few other people who provided hints and encouragement along the way, you know
who you are!


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