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vertxxyz/README.md

Unity Utilities

  • NSelection - Select Objects behind others in the scene-view hassle-free. Collapse hierarchies to your selection.
  • Debugging - Editor debug drawing for physics casts, shapes, text, and gizmos.
  • Utilities - A core package that contains many resources I use daily. This is required to allow the below packages to function.
    • Editors - Extensions to Unity's built-in editors that add basic navigation improvements. Easily find other scriptable objects of similar types, select assets from scripts, all in an extremely built-in feeling manner.
    • SerializeReference Dropdown - Adds a decorator for SerializeReference fields.
  • Attributes - Property Attributes and Drawers.

Unity Troubleshooting

I maintain a website for troubleshooting basic Unity issues often asked on the Unity Discord here.
It can be contributed to here.

Developer Notes

I developed and curate Developer Notes 💬, a browser extension that displays shared comments on gamedev documentation. There have been hundreds of notes contributed, a significant portion of which are my own.

Discord

I moderate the Unity Discord and am developing helper tools to maintain its resources and enhance its moderation.

Me

🎵 Come join me on Bandcamp.
☕ Support me by buying me a coffee:

ko-fi

Pinned

  1. Vertx.Debugging Vertx.Debugging Public

    Debugging utilities for Unity

    C# 479 31

  2. NSelection NSelection Public

    Simple selection for busy scenes in Unity

    C# 118 7

  3. Vertx.Editors Vertx.Editors Public

    Custom Editors and Controls for Unity

    C# 16 1

  4. Vertx.SerializeReferenceDropdown Vertx.SerializeReferenceDropdown Public

    Adds a type dropdown for SerializeReference fields. Supports custom drawers and UIToolkit.

    C# 14

  5. Vertx.Attributes Vertx.Attributes Public

    Attributes and Property Drawers/Decorators for Unity

    C# 23 1

  6. Vertx.Utilities Vertx.Utilities Public

    General Utilities for Unity

    C# 25 1