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feat(dev): added assets to manifest #6649

Merged
merged 13 commits into from Jun 19, 2022
10 changes: 9 additions & 1 deletion packages/vite/src/node/plugins/manifest.ts
@@ -1,5 +1,5 @@
import path from 'path'
import type { OutputChunk } from 'rollup'
import type { OutputChunk, OutputAsset } from 'rollup'
import type { ResolvedConfig } from '..'
import type { Plugin } from '../plugin'
import { chunkToEmittedCssFileMap } from './css'
Expand Down Expand Up @@ -101,10 +101,18 @@ export function manifestPlugin(config: ResolvedConfig): Plugin {
return manifestChunk
}

function createAsset(chunk: OutputAsset): ManifestChunk {
return {
file: chunk.fileName
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Having src here if it exists would be helpful too.

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Wouldn't be the src same as the name of the asset? Also not sure how to do this, asset returns only name

if (chunk.name) {
  manifestAsset.src = chunk.name
}

Would this be correct? I don't know how to get full path for assets, they don't include facadeModuleId

}
}

for (const file in bundle) {
const chunk = bundle[file]
if (chunk.type === 'chunk') {
manifest[getChunkName(chunk)] = createChunk(chunk)
} else if (chunk.type === 'asset' && typeof chunk.name === 'string') {
manifest[chunk.name] = createAsset(chunk)
}
}

Expand Down