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A chess-derivative board-game implemented in Godot

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High Triangle

A chess derivative board-game played upon the surface of a tetrahedron (triangular pyramid). Implemented in the Godot Engine.

Gameplay

A screenshot

There are 2 or 3 armies, consisting of 5 different pieces, 3 of which are familiar from regular, canonical chess: the pawn, knight and rook along with the fairy pieces fers and crown. The current supported game-mode is craven: there is no check or checkmate, the game is over as soon as any crown piece is under attack.

License

This repository is licensed under the MIT license, see the LICENSE file for the full legal-text. This is the same license as for the engine upon which this game is based, Godot.

Running

Should be as simple as importing the project.godot file in Godot and pressing run.

Acknowledgements

  • The CS lecturers at Anglia Ruskin University

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A chess-derivative board-game implemented in Godot

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