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WIP: point z-axis up, change some settings for OrbitControls #272

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mgeier
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@mgeier mgeier commented Sep 23, 2019

I really like this project, but one thing I always found irritating was the behavior of the mouse controls for rotation.

There have been some discussions before, e.g.:

I've tried to hopefully improve on that, but I guess some of it might not be the right way to do it. I'm hoping for plentiful feedback!

These are the changes I intended:

  • point the z-axis up
  • enable panning (in OrbitControls), and select the "good" panning mode

I might have done some unintended changes and it's quite likely that I've completely broken something.

I'm mostly interested in the "orbit" controls, I don't see why anyone would want the "trackball" controls (now that the "orbit" controls work much better).

I'm not sure what the initial camera position should be ...

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mgeier commented Sep 24, 2019

I've been mixing a few things here, I've made a separate PR that isolates the "enable panning" feature: #273.

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