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UPBGEMultiplayerOnline is a base for creating online multiplayer games using 100% custom-made code. It's a free and open-source project with Python, designed and tested on UPBGE 0.2.4x (Blender Game Engine - BGE).

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UPBGEMultiplayerOnline

UPBGEMultiplayerOnline is a base for creating online multiplayer games using 100% custom-made code. It's a free and open-source project with Python, designed and tested on UPBGE 0.2.4x (Blender Game Engine - BGE).

Version v7

Watch the v7 Video

Table of Contents

Introduction

This project provides a solid foundation for developing online multiplayer games. If you're new to UPBGE or looking to create a multiplayer game from scratch, you can use this repository as a starting point.

Features

  • Online multiplayer functionality
  • Custom-made Python code for game development
  • Free to use and modify
  • Compatibility with UPBGE 0.2.4x

Author

The project is developed and maintained by Henrique Rodrigues Pereira. You can find more about the author and their work on the following platforms:

IMPORTANT: Feel free to study or create a project using this code, but please remember to give proper credit to the original author, as this is a project that has been developed over the years.

Usage

License

This project is licensed under the MIT License. See the LICENSE file for more details.

Acknowledgments

[Uniday Studio, Golden Games, Priston Unreal Project]

Special Thanks

Thanks to all the users and contributors who have supported and contributed to this project! Your help is greatly appreciated. 🙏

Henrique, Thx! Henrique

About

UPBGEMultiplayerOnline is a base for creating online multiplayer games using 100% custom-made code. It's a free and open-source project with Python, designed and tested on UPBGE 0.2.4x (Blender Game Engine - BGE).

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