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RoomDesigner: Encoding Anchor-latents for Style-consistent and Shape-compatible Indoor Scene Generation

3DV 2024 , arxiv preprint

Yiqun Zhao, Zibo Zhao, Jing Li, Sixun Dong and Shenghua Gao

Demo Results

Room-mask condtioned Scene generation

All the furniture are generated from our model (not retrievel from CAD library)

Bedroom results
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Livingroom results
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Dininingroom results
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Scene Editing results

see the dinining chair

This editing was implemented by 1). edit single object with anchor-latents 2). Scene completion for scene editing. Please see the paper for more details.

Origin Scene Edited Scene
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Origin Scene Edited Scene
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Note

Model code is realesed! However, there are still some different configs and dataprocessing code to be released.

Feel free to contact: goatzyq@163.com

Acknowlegement

The code is mainly reference to:

we thank the authors for their contributions.

Citation

If you find our project helpful in your research, please consider citing

@inproceedings{roomdesigner2024,
  title={RoomDesigner: Encoding Anchor-latents for Style-consistent and Shape-compatible Indoor Scene Generation},
  author={Yiqun Zhao and Zibo Zhao and Jing Li and Sixun Dong and Shenghua Gao},
  booktitle={Proceedings of the International Conference on 3D Vision (3DV)},
  year={2024}
}

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[3DV 2024] official repo of 3DV paper "RoomDesigner: Encoding Anchor-latents for Style-consistent and Shape-compatible Indoor Scene Generation"

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