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Multiplayer sample with players lobby and chat in Flax Engine

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Network Sample

Network Sample Main Menu

Network Sample is an open-source sample project that contains multiplayer game lobby implementation with player synchronization and chat. It can be used as a foundation for multiplayer projects using Flax low-level networking transportation layer.

Minimum supported Flax version: 1.2.

Guide

  1. Download project from Github (as Zip or clone with Git)
  2. Open project
  3. Open Menu scene and Play!
  4. In the main menu, you can specify the player nickname, server IP, and port
  5. Start a server with Host button or use Connect button to connect running server

You can also use Game Cooker to build game into a standalone application to run multiple instances of clients and a server.

Screenshots

Network Sample Players

Network Sample Players List

Overview

Main types overview:

  • Player - player information container (Name, ID, Actor, etc.)
  • GameSession - game service with players list including local player
  • NetworkSession - game service with packets and network connections handling
  • Game/Network/Packets... - various types of network packets used by the sample (implementations of NetworkPacket)

License

Project is released under MIT License.