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Bump serde_yaml from 0.8.9 to 0.8.11 #13

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@dependabot-preview dependabot-preview bot commented Oct 14, 2019

Bumps serde_yaml from 0.8.9 to 0.8.11.

Release notes

Sourced from serde_yaml's releases.

0.8.11

0.8.10

Commits
  • db27fa7 Release 0.8.11
  • 57a7509 Drop version-sync dependency
  • a4b1085 Replace 'impl private' pattern with pub(crate)
  • 862c8cd Clarify seed module
  • 4e6f1eb Forward deserialize functions to deserialize with seed functions
  • 96385b7 Remove ```edition2018 from doc tests
  • b7ff08f Raise minimum supported compiler version to 1.31
  • c791001 Update to 2018 edition
  • 14ea96f Merge pull request #135 from toasteater/feature/de-seed
  • 6c2a10f Release 0.8.10
  • Additional commits viewable in compare view

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@dependabot-preview dependabot-preview bot added the dependencies Pull requests that update a dependency file label Oct 14, 2019
@dependabot-preview dependabot-preview bot force-pushed the dependabot/cargo/serde_yaml-0.8.11 branch from 88032a7 to 3bfb82d Compare November 8, 2019 20:25
Bumps [serde_yaml](https://github.com/dtolnay/serde-yaml) from 0.8.9 to 0.8.11.
- [Release notes](https://github.com/dtolnay/serde-yaml/releases)
- [Commits](dtolnay/serde-yaml@0.8.9...0.8.11)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
@dependabot-preview dependabot-preview bot force-pushed the dependabot/cargo/serde_yaml-0.8.11 branch from 3bfb82d to afc6d01 Compare November 25, 2019 11:50
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Looks like serde_yaml is up-to-date now, so this is no longer needed.

@dependabot-preview dependabot-preview bot deleted the dependabot/cargo/serde_yaml-0.8.11 branch December 3, 2019 19:25
dragly added a commit that referenced this pull request Dec 4, 2019
* Use Comlink instead of rolling our own message passing

* Add sector parse and fetch cache

* Ensure ArrayBuffer copied per worker and cleanup

* Compute bounding sphere of BufferGeometry

This keeps THREE.js from trying to compute it based on the vertex data,
which is very slow.

* Let webpack select an available port automatically

* Handle memory properly for faces

* Bump webpack version

* Fix parsing of F3DF and move from ArrayBuffer to Uint8Array

Using Uint8Array everywhere is more explicit about the type and allows
us to use &[u8] when receiving data in Rust instead of adding an
additional conversion step.

* Remove extra createCache file

* Add proper types to workers
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