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Phaser v3.60.0

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@photonstorm photonstorm released this 12 Apr 22:20
· 693 commits to master since this release

Due to the size and importance of the v3.60 release, we have split the Change Log up into multiple sections.

This makes it easier for you to browse and find the information you need.

New Features

These are the headliner features in this release:

System and Plugins

Pick any of the following sections to see the breaking changes, new features, updates, and bug fixes for that area of the API.

Game Object Updates

Finally, here are the updates related to Game Objects:

Examples, Documentation, Beta Testing and TypeScript

My thanks to the following for helping with the Phaser 3 Examples, Beta Testing, Docs, and TypeScript definitions, either by reporting errors, fixing them, or helping author the docs:

💖 💖 💖 💖
@0day-oni @201flaviosilva @AlbertMontagutCasero @Arcanorum
@arosemena @austinlyon @chrisl8 @christian-post
@danfoster @darrylpizarro @DeweyHur @drunkcat
@ef4 @eltociear @EsteFilipe @etherealmachine
@EmilSV @Fake @florestankorp @hacheraw
@hanzooo @jerricko @joegaffey @jonasrundberg
@kainage @kootoopas @lolimay @MaffDev
@michalfialadev @monteiz @necrokot @Nero0
@OdinvonDoom @orjandh @pavle-goloskokovic @PhaserEditor2D
@Pythux @quocsinh @rgk @rollinsafary-inomma
@rstanuwijaya 👑 @samme 👑 @Smirnov48 @steveja42
@sylvainpolletvillard @twoco @ubershmekel @ultimoistante
@VanaMartin @vforsh @Vidminas @x-wk
@xmahle @xuxucode @YeloPartyHat @ZekeLu
FromChris Golen OmniOwl and you ...

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