High Performance Networking
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Updated
Apr 2, 2024 - C#
High Performance Networking
🦀 Backend for an online SHOBU client; powered by Rust. (BLAZINGLY FAST!!)
Lobby plugin for Velocity
Unreal Engine 5 Plugin used to manage an online subsystem
Stable and fast react lobby system.
Modular Lobby Plugin & API for Spigot 1.19+
A Discord interaction prototype preparing to lay the foundations of a game service.
C# .NET Core API for managing game lobbies with SignalR Notifications
A full-stack environment for the BoardhouseTS game framework. Essentially, it's framework glue for .io style games using a server / client architecture.
A plugin that adds a lobby when waiting for players
This Lobby system contains many of useful systems, which you hat to add manuely. Here it is an all in one system.
🪨 Frontend for RUSTBU, unfortunately not written in Rust (yet). [sad crab noises]
Unfinished Discord bot from 2017 to create game lobbies and help users find other players to game with.
Mainhub-manager is a plugin to manage hubs and make people go on subservers whit ease on the 1.20.x version of Minecraft.
We analyze tweets of Congressmen, to analyse the interest and sentiment for the cause of Lobbyists4Good
Lobby publishing tool for GTFO (http://gtfothegame.com/)
Lobby system for online games
A Simple .NET console server for hosting, searching, and joining public game lobbies on the Internet.
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