Game engine created in linux using vulkan
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Updated
Oct 30, 2019 - C++
Game engine created in linux using vulkan
A minimal toolset aimed at mathematical drawing on canvas or svg
A tkinter-like computercraft graphics API
Test checking possible implementations of graphics API abstraction.
A personal study through modern graphics API that should result in 5 small demos for each API for comparison.
Terminal Graphics Library
Graphics Library
A simple general software 3D graphics API written in C
Graphics engine for real world physics simulation.
The exomia/vulkan-api repository contains .NET bindings providing low-level and cross-platform access to the Vulkan API.
DirectX Guide
Slides for dotGo 2015
Simple, cross-platform and low boilerplate graphics API based on Vulkan
eXtensible Framegraph
OpenGL Guide
Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.
[DEPRECATED] Memory management library of gfx_hal
XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.
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