Graphics Library
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Updated
May 12, 2024 - C++
Graphics Library
The exomia/vulkan-api repository contains .NET bindings providing low-level and cross-platform access to the Vulkan API.
XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.
A tkinter-like computercraft graphics API
A minimal toolset aimed at mathematical drawing on canvas or svg
Terminal Graphics Library
Comparison of OpenGL and Vulkan API in terms of performance.
Test checking possible implementations of graphics API abstraction.
OpenGL Guide
DirectX Guide
A simple general software 3D graphics API written in C
Graphics engine for real world physics simulation.
Simple, cross-platform and low boilerplate graphics API based on Vulkan
Game engine created in linux using vulkan
A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.
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