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SpeechContexts_H1Z1 definitions 0.26

Quentin Gruber edited this page Oct 3, 2020 · 1 revision
ID VARIATION_COUNT CONTEXT_NAME PRIORITY PREDELAY
1 4 AFFIRMATIVE 0 0
2 4 APOLOGY 0 0
3 4 ATTACK_OBJ 0 0
4 6 DEATH 0 0
5 4 DEFEND_OBJ 0 0
6 4 ENEMY_AIR_DOWN 0 0
7 4 ENEMY_AIR_SPOTTED 0 0
8 4 ENEMY_AIR_TRANS_SPOTTED 0 0
9 4 ENEMY_ATV_SPOTTED 0 0
10 4 ENEMY_ENGINEER_SPOTTED 0 0
11 4 ENEMY_FIGHTER_SPOTTED 0 0
12 4 ENEMY_FLASH_DESTROYED 0 0
13 4 ENEMY_GALAXY_DESTROYED 0 0
14 4 ENEMY_GALAXY_SPOTTED 0 0
15 4 ENEMY_GND_TRANS_SPOTTED 0 0
16 6 ENEMY_GRENADE_SPOTTED 0 0
17 4 ENEMY_GUNSHIP_SPOTTED 0 0
18 4 ENEMY_HEAVY_SPOTTED 0 0
19 4 ENEMY_HVY_ARM_SPOTTED 0 0
20 4 ENEMY_INFANTRY_DOWN 0 0
21 4 ENEMY_INFANTRY_SPOTTED 0 0
22 4 ENEMY_INFILTRATOR_DETECTED 0 0
23 4 ENEMY_LIBERATOR_DESTROYED 0 0
24 4 ENEMY_LIGHTNING_DESTROYED 0 0
25 4 ENEMY_LIGHTNING_SPOTTED 0 0
26 4 ENEMY_LT_ARM_SPOTTED 0 0
27 4 ENEMY_LT_ASSLT_SPOTTED 0 0
28 4 ENEMY_MAX_DOWN 0 0
29 4 ENEMY_MAX_SPOTTED 0 0
30 4 ENEMY_MEDIC_SPOTTED 0 0
31 4 ENEMY_QUAD_DESTROYED 0 0
32 4 ENEMY_SNIPER_SPOTTED 0 0
33 4 ENEMY_SPAWN_LOCATED 0 0
34 4 ENEMY_SPOTTED_POINT 0 0
35 4 ENEMY_SQUAD_SPOTTED 0 0
36 4 ENEMY_SUNDERER_DESTROYED 0 0
37 4 ENEMY_SUNDERER_SPOTTED 0 0
38 4 ENEMY_TRANSPORT_SPOTTED 0 0
39 4 ENEMY_VEHICLE_DOWN 0 0
40 4 FRAG_TOSS 0 0
41 4 FRIENDLY_FIRE 0 0
42 4 GEN_ENEMY_DOWN 0 0
43 4 GEN_SPOT 0 0
44 6 GEN_TAUNT 0 0
45 2 GEN_TR_SPOT 0 0
46 2 GEN_VS_SPOT 0 0
47 6 GRENADE_TOSS 0 0
48 6 HIT_DAMAGE 0 0
49 6 JUMP 0 0
50 6 MELEE_ATTACK 0 0
51 4 MOVE 0 0
52 4 NEED_HEAL 0 0
53 4 NEED_HELP 0 0
54 4 NEED_REPAIR 0 0
55 4 OFFER_AMMO 0 0
56 4 OFFER_HEAL 0 0
57 4 OFFER_REPAIR 0 0
58 4 RELOADING 0 0
59 4 REQUEST_AMMO 0 0
60 4 REQUEST_GUNNER 0 0
61 4 REQUEST_HEAL 0 0
62 4 REQUEST_REPAIR 0 0
63 4 REQUEST_RIDE 0 0
64 4 THANKS 0 0
65 4 MOSQUITO_DESTROYED 0 0
66 4 MOSQUITO_SPOTTED 0 0
67 4 PROWLER_DESTROYED 0 0
68 4 PROWLER_SPOTTED 0 0
69 3 TR_TAUNT 0 0
70 4 VEHICLE_SPOTTED 0 0
71 4 MAGRIDER_DESTROYED 0 0
72 4 MAGRIDER_SPOTTED 0 0
73 4 SCYTHE_DESTROYED 0 0
74 4 SCYTHE_SPOTTED 0 0
75 3 VS_TAUNT 0 0
1001 4 FACILITY_CAPTURED 100 2000
1002 4 FACILITY_DEFENDED 100 2000
1003 4 FACILITY_LOST 100 2000
1004 1 FACILITY_LOST_TO_VS 100 2000
1005 1 FACILITY_LOST_TO_NC 100 2000
1006 1 FACILITY_LOST_TO_TR 100 2000
1007 4 LOSING_FIGHT 100 0
1008 4 WINNING_FIGHT 100 0
1009 4 STILL_FIGHTING 100 0
1010 4 FACILITY_LOSING 100 0
1011 4 INVALID_AREA 100 0
1012 4 CONTROL_POINT_UNDER_ATTACK 100 0
1013 4 LOST_CONTROL_POINT 100 2000
1014 4 CONTROL_POINT_ATTACK 100 0
1015 4 CONTROL_POINT_WON 100 0
1016 1 GENERATOR_COMPROMISED 100 0
1017 1 GENERATOR_CRITICAL 100 0
1018 1 GENERATOR_CRITICAL 100 0
1019 1 GENERATOR_DESTROYED 100 3000
1020 1 GENERATOR_STABILIZED 100 0
1021 1 GENERATOR_REPAIRED 100 0
1022 1 SHIELD_GENERATOR_COMPROMISED 100 0
1023 1 SHIELD_GENERATOR_CRITICAL 100 0
1024 1 SHIELD_GENERATOR_DESTROYED 100 3000
1025 1 SHIELD_GENERATOR_STABILIZED 100 0
1026 1 SHIELD_GENERATOR_REPAIRED 100 0
1027 1 SCU_COMPROMISED 100 0
1028 1 SCU_CRITICAL 100 0
1029 1 SCU_DESTROYED 100 3000
1030 1 SCU_STABILIZED 100 0
1031 1 SCU_REPAIRED 100 0
1032 1 SPAWN_CONTROL_UNIT_COMPROMISED 100 0
1033 1 SPAWN_CONTROL_UNIT_CRITICAL 100 0
1034 1 SPAWN_CONTROL_UNIT_DESTROYED 100 3000
1035 1 SPAWN_CONTROL_UNIT_STABILIZED 100 0
1036 1 SPAWN_CONTROL_UNIT_REPAIRED 100 0
1037 1 FORWARD_SPAWN_COMPROMISED 100 0
1038 1 FORWARD_SPAWN_LOST 100 2000
1039 1 FORWARD_SPAWN_CAPTURED 100 0
1040 1 CC_COMPROMISED 100 0
1041 1 PHALANX_TURRET_COMPROMISED 100 0
1042 1 PHALANX_TURRET_DISABLED 100 0
1043 1 TERMINAL_COMPROMISED 100 0
1044 1 TERMINAL_DISABLED 100 0
1045 1 TERMINAL_ACTIVE 100 0
1046 1 PHALANX_TURRET_ACTIVE 100 0
1047 1 HACKER_DETECTED 100 0
1048 1 TURRET_HACK_IN_PROGRESS 100 0
1049 1 TERMINAL_HACK_IN_PROGRESS 100 0
1050 1 EQUIP_TERMINAL_FTE 100 0
1051 1 WARPGATE_FTE 100 0
1052 1 VEHICLE_FTE 100 0
1053 1 AIR_TERMINAL_FTE 100 0
1054 1 GALAXY_FTE 100 0
1055 1 FLASH_FTE 100 0
1056 1 GROUND_DEPOT_FTE 100 0
1057 1 AIR_DEPOT_FTE 100 0
1058 1 FORWARD_SPAWN_FTE 100 0
1059 1 CAPTURE_POINT_FTE 100 0
1060 1 VEHICLE_SHIELD_GENERATOR_FTE 100 0
1061 1 GATE_SHIELD_GENERATOR_FTE 100 0
1062 1 SCU_FTE 100 0
1063 1 SPAWN_BEACON_FTE 100 0
1064 1 TELEPORTER_FTE 100 0
1065 1 AA_TURRET_FTE 100 0
1066 1 AV_TURRET_FTE 100 0
1067 1 AP_TURRET_FTE 100 0
1068 1 INFANTRY_SHIELD_FTE 100 0
1069 1 VEHICLE_SHIELD_FTE 100 0
1070 1 SMOKE_BEACON_FTE 100 0
1071 1 GRAVITY_PAD_FTE 100 0
1072 1 JUMP_PAD_FTE 100 0
1073 1 GAME_INTRO_PART_01 100 0
1074 1 GAME_INTRO_PART_02 100 0
1075 1 GAME_INTRO_PART_03 100 0
1076 1 GAME_INTRO_PART_04 100 0
1077 1 GAME_INTRO_PART_05 100 0
1078 1 GAME_INTRO_PART_06 100 0
1079 1 GAME_INTRO_PART_07 100 0
1080 3 TR_LOCKDOWN_INDAR 100 0
1081 3 TR_LOCKDOWN_AMERISH 100 0
1082 3 TR_LOCKDOWN_ESAMIR 100 0
1083 3 TR_LOCKDOWN_ISHUNDAR 100 0
1084 3 TR_LOCKDOWN_FORSERAL 100 0
1085 3 TR_LOCKDOWN_HOSSIN 100 0
1086 3 TR_LOCKDOWN_OSHUR 100 0
1087 3 TR_LOCKDOWN_SOLSAR 100 0
1088 3 TR_LOCKDOWN_CYSSOR 100 0
1089 3 TR_LOCKDOWN_SEARHUS 100 0
1090 3 TR_LOCKDOWN_CERYSHEN 100 0
1091 3 NC_LOCKDOWN_INDAR 100 0
1092 3 NC_LOCKDOWN_AMERISH 100 0
1093 3 NC_LOCKDOWN_ESAMIR 100 0
1094 3 NC_LOCKDOWN_ISHUNDAR 100 0
1095 3 NC_LOCKDOWN_FORSERAL 100 0
1096 3 NC_LOCKDOWN_HOSSIN 100 0
1097 3 NC_LOCKDOWN_OSHUR 100 0
1098 3 NC_LOCKDOWN_SOLSAR 100 0
1099 3 NC_LOCKDOWN_CYSSOR 100 0
1100 3 NC_LOCKDOWN_SEARHUS 100 0
1101 3 NC_LOCKDOWN_CERYSHEN 100 0
1102 3 VS_LOCKDOWN_INDAR 100 0
1103 3 VS_LOCKDOWN_AMERISH 100 0
1104 3 VS_LOCKDOWN_ESAMIR 100 0
1105 3 VS_LOCKDOWN_ISHUNDAR 100 0
1106 3 VS_LOCKDOWN_FORSERAL 100 0
1107 3 VS_LOCKDOWN_HOSSIN 100 0
1108 3 VS_LOCKDOWN_OSHUR 100 0
1109 3 VS_LOCKDOWN_SOLSAR 100 0
1110 3 VS_LOCKDOWN_CYSSOR 100 0
1111 3 VS_LOCKDOWN_SEARHUS 100 0
1112 3 VS_LOCKDOWN_CERYSHEN 100 0
1113 2 TR_MISSION_OFFER 0 0
1114 3 NC_MISSION_OFFER 0 0
1115 0 VS_MISSION_OFFER 0 0
1116 3 MISSION_SUCCESS 0 0
2001 1 SPAWN_CTRL_UNDER_ATTACK 50 0
2002 1 SPAWN_CTRL_DESTROYED 50 3000
2003 1 SPAWN_CTRL_ONLINE 50 0
2004 1 SPAWN_CTRL_OVERLOAD 50 0
2005 1 SHIELD_GEN_UNDER_ATTACK 50 0
2006 1 SHIELD_GEN_DESTROYED 50 3000
2007 1 SHIELD_GEN_ONLINE 50 0
2008 1 SHIELD_GEN_OVERLOAD 50 0
2009 1 GENERATOR_COMPROMISED 50 0
2010 1 GENERATOR_CRITICAL 50 0
2011 1 GENERATOR_DESTROYED 50 3000
2012 1 GENERATOR_STABILIZED 50 0
2013 1 GENERATOR_REPAIRED 50 0
2014 1 GENERATOR_COMPROMISED 50 0
2015 1 SHIELD_GENERATOR_CRITICAL 50 0
2016 1 SHIELD_GENERATOR_DESTROYED 50 0
2017 1 SHIELD_GENERATOR_STABILIZED 50 0
2018 1 SHIELD_GENERATOR_REPAIRED 50 0
2019 1 SCU_COMPROMISED 50 0
2020 1 SCU_CRITICAL 50 0
2021 1 SCU_DESTROYED 50 3000
2022 1 SCU_STABILIZED 50 0
2023 1 SCU_REPAIRED 50 0
2024 1 SPAWN_CONTROL_UNIT_COMPROMISED 50 0
2025 1 SPAWN_CONTROL_UNIT_CRITICAL 50 0
2026 1 SPAWN_CONTROL_UNIT_DESTROYED 50 3000
2027 1 SPAWN_CONTROL_UNIT_STABILIZED 50 0
2028 1 SPAWN_CONTROL_UNIT_REPAIRED 50 0
2029 1 FORWARD_SPAWN_COMPROMISED 50 0
2030 1 FORWARD_SPAWN_LOST 50 0
2031 1 FORWARD_SPAWN_CAPTURED 50 0
2032 1 CC_COMPROMISED 50 0
2033 1 PHALANX_TURRET_COMPROMISED 50 0
2034 1 PHALANX_TURRET_DISABLED 50 0
2035 1 TERMINAL_COMPROMISED 50 0
2036 1 TERMINAL_DISABLED 50 0
2037 1 TERMINAL_ACTIVE 50 0
2038 1 PHALANX_TURRET_ACTIVE 50 0
2039 1 HACKER_DETECTED 50 0
2040 1 TURRET_HACK_IN_PROGRESS 50 0
2041 1 TERMINAL_HACK_IN_PROGRESS 50 0
2042 1 EQUIP_TERMINAL_FTE 50 0
2043 1 WARPGATE_FTE 50 0
2044 1 VEHICLE_FTE 50 0
2045 1 AIR_TERMINAL_FTE 50 0
2046 1 GALAXY_FTE 50 0
2047 1 FLASH_FTE 50 0
2048 1 GROUND_DEPOT_FTE 50 0
2049 1 AIR_DEPOT_FTE 50 0
2050 1 FORWARD_SPAWN_FTE 50 0
2051 1 CAPTURE_POINT_FTE 50 0
2052 1 VEHICLE_SHIELD_GENERATOR_FTE 50 0
2053 1 GATE_SHIELD_GENERATOR_FTE 50 0
2054 1 SCU_FTE 50 0
2055 1 SPAWN_BEACON_FTE 50 0
2056 1 TELEPORTER_FTE 50 0
2057 1 AA_TURRET_FTE 50 0
2058 1 AV_TURRET_FTE 50 0
2059 1 AP_TURRET_FTE 50 0
2060 1 INFANTRY_SHIELD_FTE 50 0
2061 1 VEHICLE_SHIELD_FTE 50 0
2062 1 SMOKE_BEACON_FTE 50 0
2063 1 GRAVITY_PAD_FTE 50 0
2064 1 JUMP_PAD_FTE 50 0
2065 2 TR_MISSION_OFFER 0 0
2072 3 MISSION_COMPLETE 0 0
2075 3 TR_MISSION_CANCEL 0 0
2076 3 MISSION_CANCEL 0 0
2080 1 REQUEST_AIRSTRIKE 0 0
2083 1 REQUEST_ARMOR 0 0
2084 1 REQUEST_AA 0 0
2089 1 REQUEST_AT 0 0
2092 1 REQUEST_TAUNT 0 0
2093 1 REQUEST_REINFORCEMENTS 0 0
2098 1 REQUEST_ATTACK 0 0
2099 1 REQUEST_DEFENSE 0 0
2104 1 REQUEST_SECURE 0 0
2105 1 REQUEST_GENERATOR 0 0
2108 1 REQUEST_CONSOLE 0 0
2113 3 MISSION_CREATE 0 0
2114 1 CREATE_REINFORCEMENT 0 0
2117 2 MISSION_OFFER 0 0
2120 3 MISSION_SUCCESS 0 0
2123 3 MISSION_COMPLETE 0 0
2126 3 MISSION_CANCEL 0 0
2129 0 REQUEST_AIRSTRIKE 0 0
2130 1 REQUEST_ARMOR 0 0
2131 1 TUT_GEN_01 0 0
2132 1 TUT_GEN_02 0 0
2133 1 TUT_GEN_03 0 0
2134 1 TUT_GEN_04 0 0
2135 1 TUT_INTRO_01 0 0
2136 1 TUT_INTRO_ALT_01 0 0
2137 1 TUT_INTRO_02 0 0
2138 3 TUT_INTRO_03 0 0
2139 1 TUT_INTRO_04 0 0
2140 1 TUT_INTRO_05 0 0
2141 1 TUT_INTRO_06 0 0
2142 1 TUT_MOVEMENT_01 0 0
2143 1 TUT_MOVEMENT_02 0 0
2144 1 TUT_MOVEMENT_03 0 0
2145 1 TUT_MOVEMENT_04 0 0
2146 1 TUT_MOVEMENT_05 0 0
2147 1 TUT_MOVEMENT_06 0 0
2148 1 TUT_MOVEMENT_07 0 0
2149 1 TUT_MOVEMENT_08 0 0
2150 1 TUT_MOVEMENT_09 0 0
2151 1 TUT_MOVEMENT_10 0 0
2152 1 TUT_MOVEMENT_11 0 0
2153 1 TUT_INTERACT_01 0 0
2154 1 TUT_INTERACT_02 0 0
2155 1 TUT_INTERACT_03 0 0
2156 1 TUT_INTERACT_04 0 0
2157 1 TUT_INTERACT_05 0 0
2158 1 TUT_INTERACT_06 0 0
2159 1 TUT_INTERACT_07 0 0
2160 1 TUT_INTERACT_08 0 0
2161 1 TUT_INTERACT_09 0 0
2162 1 TUT_INTERACT_10 0 0
2163 1 TUT_INTERACT_11 0 0
2164 1 TUT_INTERACT_12 0 0
2165 1 TUT_INTERACT_13 0 0
2166 1 TUT_INTERACT_14 0 0
2167 1 TUT_INTERACT_15 0 0
2168 1 TUT_INTERACT_16 0 0
2169 1 TUT_INTERACT_17 0 0
2170 1 TUT_INTERACT_18 0 0
2171 1 TUT_INTERACT_19 0 0
2172 1 TUT_INTERACT_20 0 0
2173 1 TUT_INTERACT_21 0 0
2174 1 TUT_INTERACT_22 0 0
2175 1 TUT_IFF_01 0 0
2176 1 TUT_IFF_02 0 0
2177 1 TUT_IFF_03 0 0
2178 1 TUT_IFF_04 0 0
2179 1 TUT_IFF_05 0 0
2180 1 TUT_IFF_06 0 0
2181 1 TUT_IFF_07 0 0
2182 1 TUT_IFF_08 0 0
2183 1 TUT_IFF_09 0 0
2184 1 TUT_IFF_10 0 0
2185 1 TUT_IFF_11 0 0
2186 1 TUT_IFF_12 0 0
2187 1 TUT_IFF_13 0 0
2188 1 TUT_IFF_14 0 0
2189 1 TUT_IFF_15 0 0
2190 1 TUT_IFF_16 0 0
2191 1 TUT_IFF_17 0 0
2192 1 TUT_IFF_18 0 0
2193 1 TUT_IFF_19 0 0
2194 1 TUT_SHOOTING_01 0 0
2195 1 TUT_SHOOTING_02 0 0
2196 1 TUT_SHOOTING_03 0 0
2197 1 TUT_SHOOTING_04 0 0
2198 1 TUT_SHOOTING_05 0 0
2199 1 TUT_SHOOTING_06 0 0
2200 1 TUT_SHOOTING_07 0 0
2201 1 TUT_SHOOTING_08 0 0
2202 1 TUT_SHOOTING_09 0 0
2203 1 TUT_SHOOTING_10 0 0
2204 1 TUT_SHOOTING_11 0 0
2205 1 TUT_SHOOTING_12 0 0
2206 1 TUT_SHOOTING_13 0 0
2207 1 TUT_SHOOTING_14 0 0
2208 1 TUT_SHOOTING_15 0 0
2209 1 TUT_SHOOTING_16 0 0
2210 1 TUT_SHOOTING_17 0 0
2211 1 TUT_SHOOTING_18 0 0
2212 1 TUT_SHOOTING_19 0 0
2213 1 TUT_SHOOTING_20 0 0
2214 1 TUT_AV_01 0 0
2215 1 TUT_AV_02 0 0
2216 1 TUT_AV_03 0 0
2217 1 TUT_AV_04 0 0
2218 1 TUT_AV_05 0 0
2219 1 TUT_AV_06 0 0
2220 1 TUT_AV_07 0 0
2221 1 TUT_AV_08 0 0
2222 1 TUT_AV_09 0 0
2223 1 TUT_GRIEF_02 0 0
2224 1 TUT_GRIEF_03 0 0
2225 1 TUT_GRIEF_04 0 0
2226 1 TUT_GRIEF_01 0 0
2227 1 TUT_VEHICLES_02 0 0
2228 1 TUT_VEHICLES_03 0 0
2229 1 TUT_VEHICLES_04 0 0
2230 1 TUT_VEHICLES_05 0 0
2231 1 TUT_VEHICLES_06 0 0
2232 1 TUT_VEHICLES_07 0 0
2233 1 TUT_VEHICLES_08 0 0
2234 1 TUT_VEHICLES_09 0 0
2235 1 TUT_VEHICLES_10 0 0
2236 1 TUT_VEHICLES_11 0 0
2237 1 TUT_VEHICLES_12 0 0
2238 1 TUT_VEHICLES_13 0 0
2239 1 TUT_VEHICLES_14 0 0
2240 1 TUT_VEHICLES_15 0 0
2241 1 TUT_VEHICLES_16 0 0
2242 1 TUT_VEHICLES_17 0 0
2243 1 TUT_SQUADS_01 0 0
2244 1 TUT_SQUADS_02 0 0
2245 1 TUT_SQUADS_03 0 0
2246 1 TUT_SQUADS_04 0 0
2247 1 TUT_SQUADS_05 0 0
2248 1 TUT_SQUADS_06 0 0
2249 1 TUT_SQUADS_07 0 0
2250 1 TUT_SQUADS_08 0 0
2251 1 TUT_SQUADS_09 0 0
2252 1 TUT_SQUADS_10 0 0
2253 1 TUT_SQUADS_11 0 0
2257 1 TUT_DEPLOYMENT_01 0 0
2258 1 TUT_DEPLOYMENT_02 0 0
2259 1 TUT_DEPLOYMENT_03 0 0
2260 1 TUT_DEPLOYMENT_04 0 0
2261 1 TUT_DEPLOYMENT_05 0 0
2262 1 TUT_DEPLOYMENT_06 0 0
2263 1 TUT_DEPLOYMENT_07 0 0
2264 1 TUT_DEPLOYMENT_08 0 0
2265 1 TUT_DEPLOYMENT_09 0 0
2266 1 TUT_DEPLOYMENT_10 0 0
2267 1 TUT_DEPLOYMENT_11 0 0
2268 1 TUT_DEPLOYMENT_12 0 0
2269 1 TUT_DEPLOYMENT_13 0 0
2270 1 TUT_DEPLOYMENT_14 0 0
2271 1 TUT_DEPLOYMENT_15 0 0
2272 1 TUT_DEPLOYMENT_16 0 0
2273 1 TUT_DEPLOYMENT_17 0 0
2274 1 TUT_DEPLOYMENT_18 0 0
2275 1 TUT_DEPLOYMENT_19 0 0
2276 1 TUT_DEPLOYMENT_20 0 0
2277 1 TUT_DEPLOYMENT_21 0 0
2278 1 TUT_DEPLOYMENT_22 0 0
2279 1 TUT_VEHICLES_01 0 0
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